[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
[size=29] PES 2004
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
GAME DESCRIPTION
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
You are playing as England, the camera pans down the line-up, it
lingers on Wayne Rooney and for a split second you think you are
playing the latest Shrek game — that’s how realistic the graphics are
on this superior football game. Quite how Konami manages to improve Pro
Evolution Soccer year on year is astonishing. The intuitive control
system and fluidity of the movement are of the highest standard and
this year’s model includes a bag of new dribbling tricks, which are
worth practising in the training mode. Even the referees have received
an upgrade. Now they allow advantage to be played at certain points,
and often penalise completely fair tackles with a yellow card, just
like their real-life counterparts.
To be fickle, Pro Evolution Soccer 4 is a bit obsessed with formations
and statistics — most teams play a variation of the 4-4-2 system, how
the programmers came up with the mind-boggling list of alternatives,
I’ll never know. But this is a minor quibble. With a PC and Xbox
version due out in November, this really is evolution at its highest
level.
that time of the year again; yes work comes to a grinding halt, even
those who donâ??t have a passion for football crowd round the TV screen
and attempt to wrangle a pad â?“the latest title in the hugely popular
Pro Evolution Soccer series has well and truly arrived.
Billed as the greatest addition yet to the series, Pro Evolution Soccer
4 is quite frankly a masterpiece; we can say it relatively early on in
the review, as there are literally no complaints that can be levelled
at the game.
Having struck gold with Pro Evo 2, subsequent versions have all been a
refinement of the formula, little enhancements that help to improve the
fast and fluid nature of the game. In this respect Pro Evo 4 certainly
doesnâ??t disappoint; slight improvements to the long-passing and
crossing system, result in a game that feels even closer to the real
thing.
Once again the control system has come under a tighter refinement, with
the natural selection of pass, shots, tricks and tackles. PES4 utilises
the single shoulder button to run system introduced in PES3 instead of
the two button system pioneered in PES2, whilst the other is used to
carry out special manoeuvres such as trapping the ball under close
control, a variety of shimmyâ??s and flicking it on in order to make a
run. As with previous titles so much satisfaction comes from the
delights of caressing these two buttons and pulling off the myriad of
moves available, with enough skill and perseverance youâ??ll soon be
receiving balls with your back to the goal, collecting it with the R2
button and making a quick turn through the legs of your opponent.
The long ball game has also been vastly improved with much greater
scope for the player to zip in 30yd balls exactly where you want.
Crosses have benefited massively from this, as players can now zip in
those curling crosses just in front of the defence that keepers hate,
whilst you can also make use of cut-back passes â?“ although these
occasionally create some unexpected results.
Particularly the running game has been improved by leaps and bounds;
whereas it was all but impossible for dribbling experts such as Giggs
and Owen to make defence-splitting runs in previous games, PES4 gives
you a lot more control over your character, and makes it easier to
change direction on the fly, alter the tempo of your running and throw
off chasing defenders. Itâ??s not to the point where the game becomes a
run-fest like previous FIFA titles, but it certainly helps to ramp up
the excitement generated in the game, particularly when you do so with
a bit of skill instead of blind luck. Certainly the wide range of moves
available through combinations of the R1 and R2 buttons along with the
analogue stick, allow you to draw the ball back under your control when
you know youâ??ve taken it one step too far, along with favourites such
as the 360 spin and shimmy.
Arguably the most significant improvement comes in the form of the AI,
which quite frankly creates the most accomplished football experience
that weâ??ve yet had from a videogame. Players make intelligent runs
and narrow down attacks; tied into this is the enhanced through-ball
technique, which can now be used with far more accuracy and effect then
previous titles. Often youâ??ll notice clever players such as Rooney
making runs in between the defence, setting up a perfect opportunity
for a defence splitting through-ball.
Naturally the developers have increased the already impressive
animations of the game, and as such not only does the game flow even
more beautifully then before, but also increases the range of moves
available to the player, most notably in the shape of volleys. Again
the ball physics aptly demonstrate how a football game should be
created, and as is the case with most of the aspects of PES4, this has
once again been improved upon previous versions. The ball appears to
bounce around a lot more and requires players to take stronger control
of it; however the sheer brilliance of the control system ensures that
youâ??re always able to make something of it â?“ such players as
Beckham can whip in volleyed crosses with a deft touch and absolute
precision.
Itâ??s definitely the finer touches that Konami have worked on;
hardcore PES fanatics will notice such details as players having a
tighter control of the ball, so that players canâ??t just run towards
them with X and make an easy challenge all the time. Particularly if
players do try this the game has given more scope for players to make
turns away from the challenge and make a speedy run up the pitch.
Itâ??s these points, which may not sound like a great deal, that help
to create an authentic, yet at the same time, delightfully enjoyable
game of football â?“ it simply doesnâ??t get any better.
Finally fans will be glad to know that PES4 marks the first time that a
referee is constantly on the pitch, and whether or not itâ??s his
presence on the pitch, but thankfully the advantage system introduced
to PES3 now actually works. Throughout games youâ??ll notice the
referee playing the advantage when itâ??s needed, and pulling play back
if the opposition gains control of the ball. Although youâ??ll get the
odd occasional dubious decision, much like in real-life, the
refereeâ??s decisions no longer frustrate the experience, theyâ??re
pretty much spot on throughout the game.
Away from the improvements made on the pitch, Konami have once again
gone to town with the Master League mode. Not only are there a greater
variety of leagues on offer, but you can also train your players during
practise matches to bring up their match fitness. The transfer system
works on a similar basis as before, whilst itâ??s possible to start the
Master League with actual players from the club as opposed to a bunch
of nobodyâ??s.
One constant bugbear of the series that still remains is the
ever-important issue of licenses; despite offering an increase of
official leagues and clubs, English fans will still find themselves
playing with teams such as â??Man Redâ?? or â??Mersey Bluesâ??. Fans of
Italian, Spanish or Dutch teams will be pleased to know however that
Konami have snagged the rights for such leagues, with teams featuring
the correct players and more importantly the smaller details such as
authentic team strips and badges.
Arguably more important is the fact that PES4 misses out on all the
summer transfers, so youâ??ll have to be using the handy player editor
to ensure the likes of Wayne Rooney and Didier Drogba are at their
respective clubs, whilst the England squad benefits from the services
of Paul Scholes. Itâ??s certainly an improvement compared to previous
versions, however thereâ??s still some way to go in this aspect if
Konami want to equal the gloss of the FIFA titles.
Fans of the PES Shop introduced in PES3 will be happy to know that the
feature has returned with even more significance. PES points are
granted throughout the various modes for such criteria as winning games
or scoring a certain amount of gaols, which in turn can be used to
unlock a huge variety of goodies, including replay effects and new
stadiums.
Visually the game is once again a mixture of the good and the bad.
Player models on the whole capture the look of real-life players well,
although there are one or two which look slightly odd. The animation is
up to the usual top-notch standard that we expect from the Pro Evo
series, however stadiums and just the general look of the pitch and
other objects is beginning to look a little outdated, particular in
comparison to the visual delights of FIFA 2005.
Peter Brackley and Trevor â??I havenâ??t got a clueâ?? Brooking return
to provide match commentary, and as with every other aspect, itâ??s an
improvement upon previous versions but itâ??s likely youâ??ll still
reach for the mute button after a short time. Particularly American
sports titles have shown us how good commentary can be in videogames,
and we just hope that one day Pro Evolution Soccer can offer the same.
With the series famed for its intuitive controls and the realistic
movement of players on and around the ball, Konami TYO has further
pushed the envelope with a wealth of new moves and tricks that flow
fluidly within the fast-paced action. New free kick and penalty
techniques can now be used, while an innovative indirect free kick move
has been implemented to add further variety to set pieces. This level
of realism has also been extended to the game's many players. More
individuality can now be found in the ways players run, move both on
and off the ball, and how they control the ball. Likewise, even more
advanced player stats that govern every aspect of their play affect how
well players can bring a high or fast ball under control, hit it first
time past an encroaching defender, or flick the ball on to a team-mate.
A new dribbling system is also available giving more control as players
go one-on-one and try to pass opposing players, while crosses and
cut-back passes can now be made with more precision. In keeping with
this level of detail, player likenesses are also enhanced to match the
noticeable individuality of the world's greatest stars. Pro Evolution
Soccer 4 will also boast an on-screen referee for the first time. A new
'My Best Eleven' option allows fans to save their greatest teams for
prosperity, and players can now be forced to retire through severe
injury during the course of a Master League season, forcing the user to
work around the loss of key stars and restructure around the abilities
of suitable replacement players. [Konami
]You are playing as England, the camera pans down the line-up, it
lingers on Wayne Rooney and for a split second you think you are
playing the latest Shrek game — that’s how realistic the graphics are
on this superior football game. Quite how Konami manages to improve Pro
Evolution Soccer year on year is astonishing. The intuitive control
system and fluidity of the movement are of the highest standard and
this year’s model includes a bag of new dribbling tricks, which are
worth practising in the training mode. Even the referees have received
an upgrade. Now they allow advantage to be played at certain points,
and often penalise completely fair tackles with a yellow card, just
like their real-life counterparts.
To be fickle, Pro Evolution Soccer 4 is a bit obsessed with formations
and statistics — most teams play a variation of the 4-4-2 system, how
the programmers came up with the mind-boggling list of alternatives,
I’ll never know. But this is a minor quibble. With a PC and Xbox
version due out in November, this really is evolution at its highest
level.
that time of the year again; yes work comes to a grinding halt, even
those who donâ??t have a passion for football crowd round the TV screen
and attempt to wrangle a pad â?“the latest title in the hugely popular
Pro Evolution Soccer series has well and truly arrived.
Billed as the greatest addition yet to the series, Pro Evolution Soccer
4 is quite frankly a masterpiece; we can say it relatively early on in
the review, as there are literally no complaints that can be levelled
at the game.
Having struck gold with Pro Evo 2, subsequent versions have all been a
refinement of the formula, little enhancements that help to improve the
fast and fluid nature of the game. In this respect Pro Evo 4 certainly
doesnâ??t disappoint; slight improvements to the long-passing and
crossing system, result in a game that feels even closer to the real
thing.
Once again the control system has come under a tighter refinement, with
the natural selection of pass, shots, tricks and tackles. PES4 utilises
the single shoulder button to run system introduced in PES3 instead of
the two button system pioneered in PES2, whilst the other is used to
carry out special manoeuvres such as trapping the ball under close
control, a variety of shimmyâ??s and flicking it on in order to make a
run. As with previous titles so much satisfaction comes from the
delights of caressing these two buttons and pulling off the myriad of
moves available, with enough skill and perseverance youâ??ll soon be
receiving balls with your back to the goal, collecting it with the R2
button and making a quick turn through the legs of your opponent.
The long ball game has also been vastly improved with much greater
scope for the player to zip in 30yd balls exactly where you want.
Crosses have benefited massively from this, as players can now zip in
those curling crosses just in front of the defence that keepers hate,
whilst you can also make use of cut-back passes â?“ although these
occasionally create some unexpected results.
Particularly the running game has been improved by leaps and bounds;
whereas it was all but impossible for dribbling experts such as Giggs
and Owen to make defence-splitting runs in previous games, PES4 gives
you a lot more control over your character, and makes it easier to
change direction on the fly, alter the tempo of your running and throw
off chasing defenders. Itâ??s not to the point where the game becomes a
run-fest like previous FIFA titles, but it certainly helps to ramp up
the excitement generated in the game, particularly when you do so with
a bit of skill instead of blind luck. Certainly the wide range of moves
available through combinations of the R1 and R2 buttons along with the
analogue stick, allow you to draw the ball back under your control when
you know youâ??ve taken it one step too far, along with favourites such
as the 360 spin and shimmy.
Arguably the most significant improvement comes in the form of the AI,
which quite frankly creates the most accomplished football experience
that weâ??ve yet had from a videogame. Players make intelligent runs
and narrow down attacks; tied into this is the enhanced through-ball
technique, which can now be used with far more accuracy and effect then
previous titles. Often youâ??ll notice clever players such as Rooney
making runs in between the defence, setting up a perfect opportunity
for a defence splitting through-ball.
Naturally the developers have increased the already impressive
animations of the game, and as such not only does the game flow even
more beautifully then before, but also increases the range of moves
available to the player, most notably in the shape of volleys. Again
the ball physics aptly demonstrate how a football game should be
created, and as is the case with most of the aspects of PES4, this has
once again been improved upon previous versions. The ball appears to
bounce around a lot more and requires players to take stronger control
of it; however the sheer brilliance of the control system ensures that
youâ??re always able to make something of it â?“ such players as
Beckham can whip in volleyed crosses with a deft touch and absolute
precision.
Itâ??s definitely the finer touches that Konami have worked on;
hardcore PES fanatics will notice such details as players having a
tighter control of the ball, so that players canâ??t just run towards
them with X and make an easy challenge all the time. Particularly if
players do try this the game has given more scope for players to make
turns away from the challenge and make a speedy run up the pitch.
Itâ??s these points, which may not sound like a great deal, that help
to create an authentic, yet at the same time, delightfully enjoyable
game of football â?“ it simply doesnâ??t get any better.
Finally fans will be glad to know that PES4 marks the first time that a
referee is constantly on the pitch, and whether or not itâ??s his
presence on the pitch, but thankfully the advantage system introduced
to PES3 now actually works. Throughout games youâ??ll notice the
referee playing the advantage when itâ??s needed, and pulling play back
if the opposition gains control of the ball. Although youâ??ll get the
odd occasional dubious decision, much like in real-life, the
refereeâ??s decisions no longer frustrate the experience, theyâ??re
pretty much spot on throughout the game.
Away from the improvements made on the pitch, Konami have once again
gone to town with the Master League mode. Not only are there a greater
variety of leagues on offer, but you can also train your players during
practise matches to bring up their match fitness. The transfer system
works on a similar basis as before, whilst itâ??s possible to start the
Master League with actual players from the club as opposed to a bunch
of nobodyâ??s.
One constant bugbear of the series that still remains is the
ever-important issue of licenses; despite offering an increase of
official leagues and clubs, English fans will still find themselves
playing with teams such as â??Man Redâ?? or â??Mersey Bluesâ??. Fans of
Italian, Spanish or Dutch teams will be pleased to know however that
Konami have snagged the rights for such leagues, with teams featuring
the correct players and more importantly the smaller details such as
authentic team strips and badges.
Arguably more important is the fact that PES4 misses out on all the
summer transfers, so youâ??ll have to be using the handy player editor
to ensure the likes of Wayne Rooney and Didier Drogba are at their
respective clubs, whilst the England squad benefits from the services
of Paul Scholes. Itâ??s certainly an improvement compared to previous
versions, however thereâ??s still some way to go in this aspect if
Konami want to equal the gloss of the FIFA titles.
Fans of the PES Shop introduced in PES3 will be happy to know that the
feature has returned with even more significance. PES points are
granted throughout the various modes for such criteria as winning games
or scoring a certain amount of gaols, which in turn can be used to
unlock a huge variety of goodies, including replay effects and new
stadiums.
Visually the game is once again a mixture of the good and the bad.
Player models on the whole capture the look of real-life players well,
although there are one or two which look slightly odd. The animation is
up to the usual top-notch standard that we expect from the Pro Evo
series, however stadiums and just the general look of the pitch and
other objects is beginning to look a little outdated, particular in
comparison to the visual delights of FIFA 2005.
Peter Brackley and Trevor â??I havenâ??t got a clueâ?? Brooking return
to provide match commentary, and as with every other aspect, itâ??s an
improvement upon previous versions but itâ??s likely youâ??ll still
reach for the mute button after a short time. Particularly American
sports titles have shown us how good commentary can be in videogames,
and we just hope that one day Pro Evolution Soccer can offer the same.
With the series famed for its intuitive controls and the realistic
movement of players on and around the ball, Konami TYO has further
pushed the envelope with a wealth of new moves and tricks that flow
fluidly within the fast-paced action. New free kick and penalty
techniques can now be used, while an innovative indirect free kick move
has been implemented to add further variety to set pieces. This level
of realism has also been extended to the game's many players. More
individuality can now be found in the ways players run, move both on
and off the ball, and how they control the ball. Likewise, even more
advanced player stats that govern every aspect of their play affect how
well players can bring a high or fast ball under control, hit it first
time past an encroaching defender, or flick the ball on to a team-mate.
A new dribbling system is also available giving more control as players
go one-on-one and try to pass opposing players, while crosses and
cut-back passes can now be made with more precision. In keeping with
this level of detail, player likenesses are also enhanced to match the
noticeable individuality of the world's greatest stars. Pro Evolution
Soccer 4 will also boast an on-screen referee for the first time. A new
'My Best Eleven' option allows fans to save their greatest teams for
prosperity, and players can now be forced to retire through severe
injury during the course of a Master League season, forcing the user to
work around the loss of key stars and restructure around the abilities
of suitable replacement players. [Konami
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
SCREEN SHOOT
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
SYSTEM REQIRMENTS
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
Windows 98SE/ME/2000/XP
Intel Pentium III 800mhz or equivalent processor (Athlon/Duron/Celeron)
128mb RAM
DVD-ROM Drive
NVIDIA GeForce 3 or ATi Radeon 8500 video card
Directx 8.1 compatible sound card
Directx 8.1 or higher (included on Disc 1)
Network (TCP/IP 64kbps or higher)
800MB free hard disk space
Recommended Spec
Windows 2000/XP
Intel Pentium IV 1.4Ghz processor
256MB RAM
DVD-ROM Drive
NVIDIA GeForce 4 Ti, ATi Radeon 9600 or higher
Directx 8.1 COmpatible sound card
Diectx 8.1 or higher (included on disc 1)
Network (TCP/IP 1.5Mbps or higher)
3GB free hard disk space
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
GAME INFO
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
PUBLISHER: Konami
DEVELOPER: Konami Computer Entertainment Tokyo
GENRE(S): Sports
FORMATE : ISO
PLAYERS: 8
ESRB RATING: RP (Rating Pending)
RELEASE DATE: October 15, 2004
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
Windows 98SE/ME/2000/XP
Intel Pentium III 800mhz or equivalent processor (Athlon/Duron/Celeron)
128mb RAM
DVD-ROM Drive
NVIDIA GeForce 3 or ATi Radeon 8500 video card
Directx 8.1 compatible sound card
Directx 8.1 or higher (included on Disc 1)
Network (TCP/IP 64kbps or higher)
800MB free hard disk space
Recommended Spec
Windows 2000/XP
Intel Pentium IV 1.4Ghz processor
256MB RAM
DVD-ROM Drive
NVIDIA GeForce 4 Ti, ATi Radeon 9600 or higher
Directx 8.1 COmpatible sound card
Diectx 8.1 or higher (included on disc 1)
Network (TCP/IP 1.5Mbps or higher)
3GB free hard disk space
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
GAME INFO
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
PUBLISHER: Konami
DEVELOPER: Konami Computer Entertainment Tokyo
GENRE(S): Sports
FORMATE : ISO
PLAYERS: 8
ESRB RATING: RP (Rating Pending)
RELEASE DATE: October 15, 2004
[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]
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